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Alpha 27 ist da :))
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Jaghbar®
Gleisarbeiter
Beiträge: 27
Registriert seit: May 2004
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Alpha 27 ist da :))
bin grad am installen ein paasr chrashes gefixt und bugs behoben mal schaun wenn er fetig is
hier is changelog
- fixed newstation prop 40 not being right after station attached to
other facilities
- fixed 'c' taste wied- added fixed by Csaba:
* fixed bug in Windows-TTD overwriting wrong savegame if it has
a filename with lower case letters (e.g. Trt01.sv1 instead of
TRT01.SV1)
* fixed bug in Windows-TTD with sounds effects being too low
volume
* fixed bug with vehicle names not being shown properly in news
messages in some translated versions (these message can now
be customized separately)
- new station prop 11: bit mask that sets for which tiletypes pylons
are drawn
- now higherbridges turns on buildonslopes automatically
- now newstations turns on enhancegui automatically
- in crash log, show currently processed .grf file and sprite
number, if any
- crash log now shows current patch configuration as well
- by Oskar: fix bug and possible crash with desert detection for
canals
- by Oskar: fix bug in crash logger not making logs in Windows
NT/2k/XP
- turning GRF files on/off with GRF Status window (or Cht: Graphics)
no longer requires saveoptionaldata on
- reset vehicle lost time when it gets new cargo (so it will not be
lost while loading unless no more cargo arrives)
- stations now support up to 16 different random graphics per tile
in addition to the existing per-station randomness
- fixed bug in prospecting being charged to wrong expense types and
only being charged if it fails
- var.action 2 variable 41 like var. 40 but only counting
consecutive vehicles of same type
- var.action 2 variable 42 for vehicles allows to check what cargo
the consist transports
- realistic acceleration air drag coefficient c2 can now be set by
train prop. 20 and RV prop 19
neue switches sind nciht drin
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17.05.2004 21:58 |
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Alpha 27 ist da :)) - Jaghbar® - 17.05.2004 21:58
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